After getting to know our new volunteers from the University of Washington – Tacoma Women in Computing Science group, we got into groups and began creating.
Each group was instructed to create a game using a person, place, and thing that they drew. (Each person contributed a person, place, and thing to the pile). Each group was also instructed to use their Makey Makey board to control their game. They were provided with Scratch cards, aluminum foil, printer paper, pipe cleaners, markers, pencils, cardboard boxes, glue, scissors, paper clips, clip boards, and copper wire.
Group one drew Casey (a friend), home, and a rocket ship.
The object of their game was to throw a rock at the alien 5 times so that Casey could return home. Comments from the creators: If we had more time, we would’ve programmed it so that if the alien touches Casey she lose points, and if she touches an alien 5 times she loses the game.
Group two drew a Jayann (a friend), heart, and the Tacoma Glass Museum.
The object of this game is to have Jayann, the tiger, collect the hearts. Once the tiger collects a certain amount of points she goes to another level. This group started on their Makey Makey controls, but ran out of time.
Group three drew Bow Wow, the mall, and paper.
The object of their game is to collect money each time Bow Wow appears in the mall. (Similar to where’s Waldo). Once you score more than 200 points, you win.
Reflections from the Girls:
During their presentations each group talked about the overall experience, and what they would change/add if they had more time, a few girls came back on Monday and made adjustments to their games.
All of the girls were surprised at what they were capable of creating, and all admitted that programming wasn’t as bad as they imagine.
One girl expressed that she wishes she had more time, and supplies to create her game controller.